Terran Confederation Arrow Hellcat Thunderbolt Excalibur Longbow Kilrathi Empire Dartek Dralthi Vaktoth Sorthak Paktahn Strakha Ekapshi Khahaf Bloodfang Corvette Pirate Fighters Razor
Fighters of the Terran Confederation circa 2669 (W.C.III)
Arrow
Class: Light Fighter Manufactured By Douglas Aerospace Length: 20 meters Mass: 13 metric tonnes Max Velocity: 520 kps Acceleration: 250 k/s^2 Max Afterburner Velocity: 1400 kps Max Afterburner Acceleration: 1000 k/s^2 Max Y/P/R: 80/90/90 deg/s Guns: Lasers (2), Ion Guns (2) Missile Hardpoints: 4x2 (2FF/2FF/2DF/2DF) Missile Decoys: 16 Front Shield: 200 cm Rear Shield: 200 cm Front Armor: 80 cm Rear Armor: 80 cm Right/Left Armor: 60 cm Jump Capable: NoHellcat V
Class: Medium Fighter Manufactured By Douglas Aerospace Length: 27 meters Mass: 14 metric tonnes Max Velocity: 420 kps Acceleration: 225 k/s^2 Max Afterburner Velocity: 1200 kps Max Afterburner Acceleration: 900 k/s^2 Max Y/P/R: 60/60/60 deg/s Guns: Laser Guns (2), Ion Guns (2) Missile Hardpoints: 2x3 (3IR/3IR) Missile Decoys: 24 Front Shield: 250 cm Rear Shield: 250 cm Front Armor: 100 cm Rear Armor: 100 cm Right/Left Armor: 80 cm Jump Capable: NoThunderbolt VII
Class: Heavy Fighter Manufactured By Douglas Aerospace Length: 34 meters Mass: 20 metric tonnes Max Velocity: 380 kps Acceleration: 200 k/s^2 Max Afterburner Velocity: 1000 kps Max Afterburner Acceleration: 800 k/s^2 Max Y/P/R: 50/50/50 deg/s Guns: Plasma Guns (2), Photon Cannons (2), Meson Guns (2) Turret: Mass Driver (1) Torpedo Hardpoints: 1x1 Missile Hardpoints: 2x3 (3HS/3HS) Missile Decoys: 24 Front Shield: 250 cm Rear Shield: 250 cm Front Armor: 120 cm Rear Armor: 120 cm Right/Left Armor: 100 cm Jump Capable: NoExcalibur
Class: Heavy Fighter Manufactured By Douglas Aerospace Length: 32 meters Mass: 18 metric tonnes Max Velocity: 500 kps Max Afterburner Velocity: 1300 kps Max Afterburner Acceleration: 1100 k/s^2 Max Y/P/R: 70/75/70 deg/s Guns: Tachyon Cannons (4), Reaper Cannons (2) Missile Hardpoints: 4x3 (3IR/3IR/3IR/3IR) Missile Decoys: 30 Front Shield: 250 cm Rear Shield: 250 cm Front Armor: 110 cm Rear Armor: 110 cm Right/Left Armor: 110 cm Jump Capable: Yes Cloak: OptionalLongbow
Class: Torpedo Bomber Manufactured By McCall Industries Length: 38 meters Mass: 22 metric tonnes Max Velocity: 320 kps Acceleration: 175 k/s^2 Max Afterburner Velocity: 700 kps Max Afterburner Acceleration: 500 k/s^2 Max Y/P/R: 30/40/30 deg/s Guns: Neutron Guns (2), Plasma Guns (2) Turret: Particle Guns (2) Torpedo Hardpoints: 2x2 Missile Hardpoints: 4x4 (4FF/4FF/4HS/4HS) Missile Decoys: 24 Front Shield: 500 cm Rear Shield: 500 cm Front Armor: 300 cm Rear Armor: 300 cm Right/Left Armor: 300 cm Jump Capable: Yes
Fighters of the Kilrathi Empire
Dartek
Class: Light Fighter Length: 24 meters Mass: 12 metric tonnes Max Velocity: 520 kps Acceleration: 250 k/s^2 Max Afterburner Velocity: 1350 kps Max Y/P/R: 90/80/90 deg/s Guns: Meson Guns (2) Missile Hardpoints: 1x2 (2HS) Missile Decoys: 6 Front Shield: 80 cm Rear Shield: 80 cm Front Armor: 60 cm Rear Armor: 60 cm Right/Left Armor: 40 cm Jump Capable: NoDralthi IV
Class: Medium Fighter Length: 31 meters Mass: 15 metric tonnes Max Velocity: 430 kps Acceleration: 200 k/s^2 Max Afterburner Velocity: 1100 kps Max Y/P/R: 55/65/55 deg/s Guns: Particle Cannon (1), Meson Guns (2) Missile Hardpoints: 1x4 (4IR) Missile Decoys: 6 Front Shield: 120 cm Rear Shield: 120 cm Front Armor: 80 cm Rear Armor: 80 cm Right/Left Armor: 60 cm Jump Capable: NoVaktoth
Class: Heavy Fighter Length: 36 meters Mass: 19 metric tonnes Max Velocity: 410 kps Acceleration: 150 k/s^2 Max Afterburner Velocity: 950 kps Max Y/P/R: 45/50/45 deg/s Guns: Plasma Guns (2), Ion Guns (2) Turret: Tachyon Cannon (1) Missile Hardpoints: 2x4 (4HS/4HS) Missile Decoys: 8 Front Shield: 250 cm Rear Shield: 250 cm Front Armor: 130 cm Rear Armor: 120 cm Right/Left Armor: 130 cm Jump Capable: YesSorthak
Class: Superheavy Fighter Length: 38 meters Mass: 22 metric tonnes Max Velocity: 400 kps Acceleration: 200 k/s^2 Max Afterburner Velocity: 950 kps Max Y/P/R: 65/55/55 deg/s Turret: Meson Guns (1) [6] Missile Hardpoints: 2x4 (4HS/4IR) Missile Decoys: 10 Front Shield: 250 cm Rear Shield: 400 cm Front Armor: 180 cm Rear Armor: 180 cm Right/Left Armor: 180 cm Jump Capable: YesPaktahn
Class: Bomber Length: 37 meters Mass: 30 metric tonnes Max Velocity: 340 kps Acceleration: 100 k/s^2 Max Afterburner Velocity: 600 kps Max Y/P/R: 35/40/35 deg/s Guns: Plasma Guns (4), Ion Guns (2) Turret: Mass Drivers (2) Torpedo Hardpoints: 2x3 Missile Hardpoints: 2x3, 2x4 (3FF/3FF/4FF/4FF) Missile Decoys: 6 Front Shield: 320 cm Rear Shield: 320 cm Front Armor: 180 cm Rear Armor: 140 cm Right/Left Armor: 180 cm Jump Capable: NoStrakha
Class: Stealth Fighter Length: 30 meters Mass: 16 metric tonnes Max Velocity: 480 kps Acceleration: 250 k/s^2 Max Afterburner Velocity: 1200 kps Max Y/P/R: 70/80/70 deg/s Guns: Meson Guns (2) Missile Hardpoints: 1x5 (5FF) Missile Decoys: 6 Front Shield: 60 cm Rear Shield: 60 cm Front Armor: 40 cm Rear Armor: 40 cm Right/Left Armor: 20 cm Jump Capable: NoEkapshi
Class: Light Atmospheric Fighter Length: 16 meters Mass: 19 metric tonnes Max Velocity: 430 kps Acceleration: 200 k/s^2 Max Afterburner Velocity: 1100 kps Max Y/P/R: 65/55/55 deg/s Guns: Lasers (4), Meson Guns (2) Missile Hardpoints: 1x4 (4HS) Missile Decoys: 8 Front Shield: 250 cm Rear Shield: 128 cm Front Armor: 80 cm Rear Armor: 80 cm Right/Left Armor: 60 cm Jump Capable: NoKhahaf
Class: Heavy Asteroid Camouflage Fighter Length: 31 meters Mass: 31 metric tonnes Max Velocity: 380 kps Acceleration: 150 k/s^2 Max Afterburner Velocity: 950 kps Max Y/P/R: 50/40/40 deg/s Guns: Reaper Cannons (4), Meson Guns (2) Missile Hardpoints: 2x8 (8Mines/8Mines) Missile Decoys: 8 Front Shield: 250 cm Rear Shield: 200 cm Front Armor: 500 cm Rear Armor: 500 cm Right/Left Armor: 500 cm Jump Capable: NoBloodfang
Class: Super Fighter Max Velocity: 560 kps Acceleration: 375 k/s^2 Max Afterburner Velocity: 1400 kps Max Y/P/R: 70/90/90 deg/s Guns: Tachyon Cannons (2), Plasma Guns (2) Missile Hardpoints: 3x3 (3HS/3FF/3IR) Missile Decoys: 12 Front Shield: 250 cm Rear Shield: 400 cm Front Armor: 100 cm Rear Armor: 100 cm Right/Left Armor: 100 cm Jump Capable: YesCorvette
Class: Corvette Length: 110 meters Mass: 5,500 metric tonnes Max Velocity: 200 kps Acceleration: 20 k/s^2 Max Y/P/R: 5/5/5 deg/s Guns: Laser Turrets (5) Turret Strength 144 cm Shields 1000 cm Shield: Recharge 100 cm/sec Front Armor: 500 cm Rear Armor: 500 cm Right/Left Armor: 500 cm Core Strength 7,000 cm Jump Capable: Yes
Fighters commonly used by pirates
Razor
Class: Light Fighter Manufactured By Martina Nostra Length: 12 meters Mass: 13 metric tonnes Max Velocity: 550 k/s Max Afterburner Velocity: 1200 k/s Max Afterburner Acceleration: 1200 k/s^2 Max Y/P/R: 90/80/90 deg/s Guns: Lasers (2), Ion Guns (2) Missile Hardpoints: 4x2 Medium (2HS/2IR/2IR/2HS) Missile Decoys: 16 Front Shield: 100 cm Rear Shield: 100 cm Front Armor: 40 cm Rear Armor: 40 cm Right/Left Armor: 40 cm Jump Capable: No
Game Data
Below are game specific data for all the smaller vessels found within the Wing Commander III series.
Terran Confederation Fighters Type Shield Front
ArmourRear
ArmourSide
ArmourSN# Arrow LF 200 80 80 60 4 Hellcat V MF 220 100 100 80 1 Excalibur (experimental, jump capable) MF 250 110 110 110 2 Thunderbolt VII (turret) HF 250 120 120 100 0 Longbow (jump capable, turret)
B 280 160 160 160 -2
Kilrathi Empire Fighters Type Shield Front
ArmourRear
ArmourSide
ArmourSN# Dartek LF 80 60 60 40 4 Dralthi IV MF 120 80 80 60 1 Vaktoth (turret) HF 200 100 100 100 0 Strakha (stealth) LF 60 40 40 20 2 Paktahn (jump capable, turret) B 300 180 110 180 -1 The SN# is the modifier to the character's Pilot SN.
Weapons Data
Just like any other RPG system, I have listed all the main tools of megadeath and destruction below for your enjoyment (Please, dont drool... youll short out your keyboard!). The energy rating is for a later addition to the system, which is still in the stage of being written and tested.
Guns
Weapon Damage Energy Range
(km)Notes Ion Cannon 5d6 30 4.5 Laser Cannon 3d6 10 5.0 1/2 rng in atmosphere Mass Driver Cannon 7d6+2 12 2.0 Meson Blaster 6d6 16 4.5 1/2 dam against shields Particle Cannon 7d6 22 4.2 No dam in atmosphere Photon Cannon 5d6+2 30 4.5 Plasma Gun 11d6 44 3.0 Reaper Cannon 6d6 17 4.5 Tachyon Gun 12d6
40
3.2
Missile Weapons
Fighter Missiles Damage SN Duration Lock DumbFire (MM) 1d8x100 n/a 0 n/a Heat Seeker (MM) 1d4x100 12 2 2 Friend-or-Foe (MM) 4d6x10 13 4 n/a Image Recognition (LM) 7d6x50 14 3 1 Leech (LM) 1d8x100 shield only 11 4 2 Mine 2d6x10 4 12 n/a Torpedo 1d8x1000 7 3 12
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The Original Wing Commander RPG is Copyright © 2000, 2002
Michael Coe. All Rights Reserved.